
He has a reputation for being a die-hard card game player, and though The Elder Scrolls: Legends is unlike Bethesda's other games, it frames its card battles with lore born of the popular and well-received Elder Scrolls role-playing game franchise. He unveiled The Elder Scrolls: Legends at Bethesda's first E3 press conference last year with genuine enthusiasm. I figured that he's good for it - and not just because that's his job. So I turned to Hines, who was standing next to me, and I asked him if he wouldn't mind showing me how is done. As I stood there playing, it was clear that I was going to burn most of my calories just trying to figure why the last move I made ended in disaster. I need time to learn before I become, well, competent.

Collectible card game, though? That's a different story. I've been playing them since I was a kid. I don't see that as a problem, any more than I see a problem with Mario and Sonic games both being, at their core, platformers. Yes, in presentation, The Elder Scrolls: Legends bares a striking resemblance to Blizzard Entertainment's Hearthstone: Heroes of Warcraft. If this sounds familiar, then maybe you've played a few hands across from the elephant in the room.

Even the sides of the board were animated, making it feel like I was sitting at a magical table. Every time they did, bits of sparkles and puffs of smoke buttressed the action. Everything was animated with a bit of whimsy, with snarling cards rearing up and pouncing to attack. I played a card, and then my opponent played a card. My deck was on the bottom of the screen, and my computerized opponent had his own up top. If I was ever going to be good, it wasn't going to be the first time I played it. I've played a bunch of card games, and I know the commonalities, but I'm far from an expert. It was more than enough time to remember that my learning curve on games like The Elder Scrolls: Legends looks roughly like the trajectory of a space shuttle after launch. And it reminds me of something he said last year.įor several minutes before I caught the look, I'd been bumbling my way around the upcoming competitive card game.

It's Pete Hines' job to sell games, but the best pitch that Bethesda Softworks' VP of PR and Marketing gives for The Elder Scrolls: Legends isn't scripted or practiced or pulled from a list of talking points.
